Orlassk's Reach
Wondrous Item, Artifact (Requires Attunement)
Despite being separated from its original owner, the lost arm of the daelkyr Orlassk can grant its wielder a sliver of the Lord of Stone’s magic; enough power to reshape the world. To attune to this symbiont, you must hold it against one of your arms for the full Attunement period, during which time its stone skin softens and envelops your limb.
Random Properties. This Artifact has the following random properties, which you can determine by rolling on the tables in the “Artifacts” section of the Dungeon Master's Guide:
Voice of the Daelkyr. You can speak with any Aberration as if you shared a language.
Command Aberration. As a Magic action, you can cast Dominate Monster on an Aberration (save DC 18). Once this property is used, you cannot do so again until the next dawn.
Petrifying Touch. The power of the stone shaper flows from you—despite what you may will. Any creature that you touch with your stone fingertips is affected as if you had cast Flesh to Stone (spell save DC 18). You do not need to concentrate on the effect, and you cannot choose to end it.
Stone Speaking. As a Magic action, you imbue stones in an immobile 30-foot Emanation with limited sentience, giving them the ability to communicate with you. You can question stones about events in the effects area within the past day, gaining information about creatures that have passed, items that might have been removed from the area, and other circumstances. If an earth elemental or Petrified creature is in the area, you can communicate with it as if you shared a common language, but you gain no magical ability to influence it.
Greater Symbiotic Nature. The arm can't be removed from you while you're attuned to it, and you can't voluntarily end your Attunement to it. Your Attunement to the arm can only be ended by a Wish spell.